Act Together
Fixed a longtime issue with the teamwork action "Act Together."
The corrected text reads:
When the pact works together to pull off a complicated maneuver or otherwise acts together as a group, describe the approach. Each participating hunter describes what they do to contribute and makes an action roll. On a miss (1-3), you’re in a bad spot due to the maneuver. On a weak hit (4/5), you do alright, but there may be consequences. On a strong hit (6), you do it. On any hit (4-6), you may mark 1 luck to get someone else out of a bad spot, turning their miss into a weak hit. The hunter that rolled the miss describes how the other hunter saved their ass. A critical hit cancels all misses with no luck cost. The hunter who rolled the crit describes how they saved everybody’s asses.
The single lowest remaining result determines the consequences for the group.
I had the opportunity to play around with this newer version a lot this past week, and it not only makes more sense, it works so much better and (imo) really nails the feeling of everyone working together toward a common goal.
Files
Get Bump in the Dark: Revised Edition
Bump in the Dark: Revised Edition
Monster Hunting, Forged in the Dark
Status | In development |
Category | Physical game |
Author | jexjthomas |
Genre | Role Playing |
Tags | Forged in the Dark, Horror, investigation, monster-hunting, monster-of-the-week, Monsters, redacted-materials, Tabletop role-playing game |
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